![]() Which means you can use items on events you are normally supposed to be activate-able when “above” or “below” you. But I can stand one tile above the Below Characters event that is used to unlock the door, and use the key to lock/unlock the door. Key Features Simple, Powerful Tools RPG Maker VX Ace brings powerful new tools to the table to enhance your RPG-making potential. Now, if I turn this event to Same as Characters, it will work and you can lock/unlock the door. I’d have it so beneath the character’s feet is an event where the character must be facing down to activate the event, the event being if you have a key and Switch 1 is on (meaning the door is locked) and you use the key while over that event, you’ll unlock the door, and if you have a key and Switch 1 is off (the door is unlocked), and you use the key while over that event, you’ll lock the door. Say for example I have a door event one tile below the character that’s Above Character and under that event is a impassable tile. ![]() Might you be willing to change that?Īlso, there’s a bit odd of a function when it comes to items while facing things that are below or above characters. This function doesn’t work on events that don’t have the Same as Character property. ![]()
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